Looking For Developer Royalty Large IP game

Hiring ROYALTY BASED First then foxed salary: Unreal Engine Developer (Animation + Gameplay Logic Systems+AGLS)
We’re building a story-driven adventure game using Unreal Engine and looking for a developer with strong experience in AGLS (Animation/Game Logic Systems) — ideally with motion matching, blueprint logic, and character controller development chops.

:video_game: About the Project:

  • Based on a beloved very famous IP with a whimsical tone.
  • Short, vertical-slice-style levels with platforming, climbing, and interaction with AGLS.
  • Characters switch roles depending on the challenge (climbing, swimming, sneaking, etc.).

:light_bulb: What We’re Looking For:

  • Unreal Engine 5 experience, especially with animation systems (Control Rig, State Machines, Motion Matching)
  • Blueprint and/or C++ experience for gameplay logic (custom actions, triggers, interactions)
  • Ability to work with animators and designers to make movement feel fun and expressive
  • Bonus if you’ve worked with narrative-driven or stylized games
  • Send us your portfolio :slight_smile:

:hammer_and_wrench: Tools & Tech:

  • UE5
  • Motion Matching tech (e.g., IK Rig / Stride Warping)

:round_pushpin:Remote / Freelance / Open to collaboration models
:date: Start: ASAP

If this sounds like your jam, DM me or drop a portfolio/demo link. Let’s chat!