OK our team is having a bit of a time figuring our how to do cross project sharing of core assets and at the moment I’m assuming this is why the need to install some kind of source control, as in a built in feature called Perforce, that working assets do not disappear when moving from one project to another.
The key requirements are.
- Complete visibility in UE4 as to core assets and content and free sharing.
- Does not bloat or creates a mirror on the local client.
The general question is some kind of source control required even on a local client?