We are looking for C++ programmers with experience in extending the Unreal Editor. The project is best categorized as a “product configurator” where the users are companies, the “product” is a somewhat complicated system and “configuring” it might get fairly involved too.
At first we need consultation to align the scope of the project with the practical considerations.
After that, when the specs are nailed down, we’ll of course need people who can handle the programming tasks.
If you’re interested please DM me a few lines about yourself and your experience.