Looking for C++ and BP localization programmer

Project Title:
Maelstrom

Description:
We are looking for someone experienced with UE4’s text localization system or interested in learning it under guidance. You will go through existing code and blueprints to:

  • Replace hardcoded strings with localizable Texts in UI assets and code
  • Convert use of Strings and Names to Texts in variables and functions
  • Convert string appends in places to formatted Texts

Requirements:

  • Experience with C++ and blueprint in Unreal Engine
  • Experience with UE4 localization preferred but not required
  • Strong sense for organization and consistency

Contact:
[EMAIL=“zhikang@gunpowdergames.com”]zhikang@gunpowdergames.com

Resume & portfolio e-mailed