Looking for Blueprinter -OR- C++ Programmer -AND- Character Modeler

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Rev Share Opportunity

Check out our Website: http://www.amalgamboardgame.com/
Browse our Facebook: Amalgam Board Game
Take a peek at our Twitter: https://twitter.com/GameAmalgam

Game Brief/Overview: http://www.amalgamboardgame.com/overview/

Simplexity Game Studio’s Statement:

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About Us:
We are a small group of people from around the world who are passionate about getting into the game development industry and hope to bust our way in with the success of Amalgam. We are passionate, yet we are all volunteer, so we work in our free time, trying to get as much done as we can, even amidst all of life’s typical roadblocks (AKA Work). We use Slack to communicate, and stay in touch as often as we can, and try to have a meeting around every week or so. We are developing the game using Unreal Engine 4 and hope to move through development as fast as possible. We are planning on launching a Kickstarter when we get enough content, and if successful, we will be able to pay the development team for their hard earned work. Fingers Crossed

Team Members:
Anthony D. (Project Lead)
Paul (Artist Lead)
Federico (Concept Artist)
Anthony P. (Concept Artist)
Anthony A. (Promotional Artist)
Ivan (Hard Surface Modeler)
Nick (Organic / Soft Surface Modeler)
Jeremy (Programmer)
[Possibly You] (Programmer/Blueprinter -or- Character Modeler)

Your Job:
Modeler: We are pushing out concepts far faster than we can model, so we need someone to help out with getting these characters modeled out to use in our game. You should be familiar with creating models that are efficient for games using normal maps and any other methods needed. (PS: I am not the modeler so I honestly don’t know the terms )
Blueprinter/Programmer: We need to get a working prototype up quick as possible. We need someone to start getting their hands dirty, starting to throw together some rough blueprints or code to simply get the game up and going.

What we would like in your application:

  • Portfolio / Past Work
  • Short description (a paragraph is fine) of why you would be well suited for the team
  • Amount of time you would be able to dedicate to the project
  • Time Zone

Contact us:
We look forward to hearing from you!
amalgamboardgame@gmail.com

The Amalgam Team @ Simplexity Game Studio