Looking for Blender Animator

Hi Everyone!

Weforge Studio here, An independent game studio based in Sydney, Australia. We’re working on a horror title within Unreal engine 5.

We’re currently looking for an animator to work with us on a contractual basis to animate the main antagonist / monster of our game as soon as possible.

Our model is rigged in blender so we require the animations to be made in blender.

We also require the animator to have the ability to deliver these blender assets in an unreal engine ready format.

(Implementation of animation in unreal engine character would be a helpful bonus but not required)

I’ve included below more details about the rig, if you get in touch we’d happy to walk you through in more detail exactly what you would be working with, and what we require.

Blender Rig Details:

  • Full body and facial rig.
  • Weight painted.
  • IK FK Switch with standard IK controls like Knee and elbow.
  • Grouping , finger / joint controls,
  • Modified metarig with widget bones.
  • Constraints.

If you feel you could be a good fit feel free to reach out to us at


Weforge Studio