Looking for Artificial Intelligence tutorial on blueprint

Well, I managed to record some new footage today, only to realize there was a bug with something (and its very strange what I’m seeing). So I’m just going to try and debug what’s going on before I post the next video, otherwise I’d be leading you all astray.

For those who are interested, I’m seeing an AIController actor that is not correctly parented to its AICharacter, so when I do distance checks the values are completely off. Doesn’t happen in my practice build, but somehow managed to mess up when I went to record a live demo session. Will figure it out asap.