Looking for an Unreal Engine Partner for a JRPG Vertical Slice — Legacy Of The Path

Hello everyone! I’m the creator of Legacy Of The Path, an original JRPG project combining fantasy, ancient technology, exploration, real-time combat, and a story-driven adventure. I’ve spent a great deal of time developing the game’s concept, including its story, characters, monsters, equipment, combat systems, progression, and visual references. I have also created visual mockups to communicate the intended direction of the game. What I’m looking for I’m looking for a programmer or technical partner with Unreal Engine experience, particularly with Blueprints and/or C++, who would be interested in collaborating on a small playable vertical slice. My initial goal is to create a short, representative section of the game, beginning with LabCyl-001, an ancient laboratory that plays an important role in the story. The purpose is to demonstrate the core gameplay and use that prototype to pursue potential funding for further development. Current situation I’m an independent creator working without a development team, and I currently don’t have the funds to offer upfront payment. I’m therefore looking for someone who might be interested in the project’s concept and open to discussing a potential collaboration. I want to be transparent: funding is not guaranteed, and any future compensation, revenue sharing, responsibilities, and intellectual property arrangements would need to be discussed and agreed upon clearly. The AI-generated images I’ve used are temporary visual references to communicate my ideas. My intention is for the final artwork to be created by human artists. I’m happy to share more about the project and discuss a realistic scope for the initial prototype. If this sounds interesting to you, I’d love to hear from you. Thank you for your time!