I know there are a few videos out there but they don’t quite seem to help me.
I am working on a large tiled landscape for an open world game so there is a door or an object that would trigger the new level.
Would really appreciate help to point me in the right direction for this situation where I just need the different tiles to load.
Also is there no way to have them stay loaded in the project everytime I open it? I always seem to have to open the levels window and load them all everytime (I assume its related to not having level streaming setup?)