Hello. I have projectile trajectory data generated inside UE4 (say, height and range) that I would like to either:
- Feed into an XY scatter plot drawn on the HUD (updated in real time if possible)
- Populate into a data structure of some sort and export out of the game into a csv so that the data can be fed into a graph externally. I would also be fine with just two sets of lists (X,Y) which I can then pipe into a Python script.
Are either of those possible?
Thanks.