Must own Oculus Rift CV1 or HTC Vive headset.
We are looking for someone experienced in the next technical aspects:
Unreal Engine 4.19 audio system.
Steam Audio for VR application.
Ability to work with the lead designer to design and plan all the needed audio effects and timings based on gameplay and history.
We own a SFX bank which can be used for the project in some way but there will be cases that it will be needed to modify some of those or create new ones from scratch.
Audio mastering and volume adjustments.
Thank you all.