I’m pursuing a career as an animator, and I want to be able to show off my animation skills in the Unreal Engine. I had the idea to create a bare-bones 2d fighter, something in the style of mortal kombat of street fighter, that way I could show off a ton of different animations, like run/walk cycles, jumps, falls, punches, kicks, etc.
So, the thing is, because I’m just trying to show off the animations, the game itself doesn’t actually have to “work” in the traditional sense. I just need to find a good tutorial to figure out the set up for it. Any tips on a good place to start?