I’m creating a multiplayer shooter game for pc and looking to gather up some interested people to work on this project.
Currently I have no way of paying, but if the game succeeds on “dev grant” or “crowd funding” payments can be negotiated.
My specialities currently are,
Modeling, Texturing, Rigging and Animation
Some knowledge of Blue prints
External software to UE4 integrations (Maya, Zbrush)
Hi nexust56. Cool Concept and great Art/Animation work. I’m currently building a in-house Markerless MoCap Lab and excited to get into some 3D Character Animation. I’m a Blueprints Specialist, but, not entirely sure what Blueprints Artist is. Can you elaborate?