Hey all!
I am looking for someone with experience in unreal to help me with a a simulation involving RTX caustics. Here are a couple of relevant links, please take a look:
https://github.com/NvRTX/UnrealEngine/tree/NvRTX_Caustics
Do you think you could help us with this project? If yes, it would be great if we could jump on a call to discuss. Looking forward to hearing back from you!