Looking for a programmer or TA to handle networking and Steam integration [CLOSED]

EDIT: Thank you guys, we are good for now!

Hi there,

I’m looking for a programmer or technical artist to cover the networking and Steam integration in a collectible card game project. The ideal candidate is someone who has already shipped projects with the following features:

  • Turn based multiplayer.
  • Server & untrusted client architecture.
  • Permanent user account data.
  • Steam integration: achievements, matchmaking, leaderboards, etc.
  • Microtransactions.

The project will start as soon as possible and the “fully functionality, no polish” version should be done in roughly 3 months.

If you’re interested then please PM me a few lines about your past experience and the expected hourly wage. I’d be also happy to answer any questions you might have. :slight_smile: