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Scene Interactivity**
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Enable the option to remove specific objects from the scene.
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Allow furniture items to be moved within the environment.
UI Update
- Integrate the new user interface design as provided by the team.
Q&A System
- Implement updates to the existing question-and-answer text.
Environment Expansion
Create two new spaces using ready-made assets:
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Endless Cubicles
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Floating in the Sky environment
Special Effects
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Dying effect: surroundings blur, simulating a fainting experience.
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Coins rotating around the character effect.
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Walls narrowing progressively.
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Floor disappearing sequence.
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Character transformation: change character’s face after Question 5 (from “puppy eyes” to “angry/aggressive”).
Nice to Have (Optional Features)
Shaking Chair Effect (Physical Computing)
Integration with Arduino to trigger a physical shaking mechanism.
Diffuser / Essential Oils (Physical Computing)
Bridge connection between Unreal Engine and Arduino to trigger a diffuser effect.
Physical setup and implementation will be handled by our team — we only require the communication bridge/interface.
email at info@estoassociation.com to arrange a video call. It is a paid Job