Hey, I’ve got a set of security cameras that will track when a player is passing through them, I would like to have a way of either temporarily stopping their script that tells them to rotate back and forth or twist their model so it’s no longer aiming in that direction.
I could reasonably destroy them and respawn them in the same spot X seconds later but it wouldn’t fit with the theme of my game as well.
Is there a not too complex direction to manage either of these issues?
Well my idea has probably ten nodes minimum and thirty minutes of head scratching. I am not great with blueprints but it’s the medium of choice for this small project.