Hi, I’m currently trying to recreate the edge detection that was used in antichamber, but I’m having some problems and rather than creating a separate thread i thought i could just ask if you guys know how to “repair” it
I’m really new when it comes to this stuff so please bear with me.
This is what I’m trying to do: forums.epicgames.com/threads/957277-anyone-tried-Antichamber-easter-egg-%28the-edge-detection-algorithm%29 I’m not sure I did everything right, the material does detect the edges like I want but its far from working, I just tried to follow the image but I don’t have any idea of what I’m actually doing. also i never used UDK so I don’t know if I interpreted everything correctly.
What I have so far: [URL=“UE - Album on Imgur”]http://imgur.com/a/H