Looking for 3D Environment Artists for Project Stormbringer RPG

[FONT=Times New Roman]Project Description:
On an isolated island tormented by monsters and magical horrors, a shipwreck survivor must quell an ancient god who threatens to rise again and wipe out the island’s inhabitants.

We’re looking for 3D Artists for a medieval fantasy RPG project.
The Gothic II and The Witcher 3 games are the main inspiration for this game, so knowing them, or even being a fan of them is obviously an advantage, but by no means required.

**Mysteria Studio UG: **
Mysteria Studio has completed a large variety of Unreal Engine projects, starting in the UDK days, and is developing with UE4 since it was in Beta.
This includes both our own games and work for hire.
So we can offer you a welcoming and professional working environment, in which you can further improve your skills.

Website: www.mysteriastudio.com

Talent Required:

[FONT=Times New Roman]Environment 3D Artist (3)
[FONT=Times New Roman]Only High poly sculpting and stylized (preferably PBR) texturing skills required.

[FONT=Times New Roman]We are looking for two different types of team members.
Volunteers: (Who can be still less experienced in the industry) receive a $50 monthly compensation for volunteering.
It is only meant for covering some of the costs of getting started in the industry, like software subscriptions.
If you require more than $50 / month for software costs, that’s fine, please let us know in your application.

Mercenaries: Freelancers paid by the hour for their service.
All Freelancer applicants should have at least two years of 3D art industry experience and an outstanding portfolio.
We are looking to have a healthy balance of Volunteers and Freelancers working on the project over the next 4 years.

**Job Description: **
Create and texture models for various different elements of a medieval fantasy farm.
The in-game models will have stylized / hand-drawn-look textures, but the characters, buildings, vegetation etc. will be realistically proportioned. (Unlike many other stylized art styles.)
You’ll be working with detailed concepts drawn by concept artists who are already part of the team.
(See the header image for a reference of what the in-game texturing style looks like.)
Additional reference images will be provided, as needed.

**Application Process: **
The first step is that you send the following information to [EMAIL=“jobs@falkfabri.com”]jobs@falkfabri.com , or via Forum DM:

  • Please mention in the first line of your message / Email subject, whether you are applying for a Volunteer, or Freelancer position.
  • A link to your online portfolio and / or examples of your past work in PDF form.
  • A list of the 3D modelling / texturing apps you have experience with.
  • If you are applying for a Freelancer position, your hourly pay rate.
  • Optionally, a few words about projects you’ve worked on, medieval fantasy things you like etc.
    Please feel free to ask any questions you may have about the job.

[FONT=Times New Roman]The second step for select candidates is a paid application task.
It’s to model an element of the farm.
An in-depth description and concept art will be sent to select candidates in a reply.
You’ll also have to sign a contract that gives Mysteria Studio UG the usage rights to the 3D models you create for the project.

The project is completely funded already. So, when you complete the task, you get paid directly.
We‘re looking forward to your applications!

Updated the thread title and description to show that we are now looking specifically for Environment 3D artists.
Since we already found excellent Character 3D artists for the Freelancer and Volunteer positions.

Environment 3D artist volunteer applications are especially welcome!
As we already found one great freelance Environment artist, but no volunteers with that specialization.