Looking around with mouse doesn't work for pawn - need help

I’m trying to make a pawn for a configurator with a camera. I have added functionality for looking around and possessed it as player 0. At start the view is from the pawn, but nothing happens when I move the mouse. Breakpoints have shown that all the blueprints are executed though, so I can’t see what’s wrong.

Is anything wrong here or could it be something else?

The enhanced input system doesn’t refer to those project settings anymore.

It gets its triggers and modifiers from these input action assets

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Double click on the node

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