Looking around with mouse doesn't work for pawn - need help

I’m trying to make a pawn for a configurator with a camera. I have added functionality for looking around and possessed it as player 0. At start the view is from the pawn, but nothing happens when I move the mouse. Breakpoints have shown that all the blueprints are executed though, so I can’t see what’s wrong.

Is anything wrong here or could it be something else?

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The enhanced input system doesn’t refer to those project settings anymore.

It gets its triggers and modifiers from these input action assets


Double click on the node