Hello
I have a camera attached to a rail, and this rail spirals in from cursor position 0 to cursor position 1. The camera looks at a still actor. Whether in the sequencer or rendered, the playing is not smooth (it seems that the chops happen at spline points of the rail, but not sure about this) and there are no such hiccups when the Lookat tracking function is deactivated and the camera’s rotation left its own way.
Can this be remedied or is there any work around (Kframing the camera’s Rot is generally a poor substitute) ?
PS: I notice that rendering in Image sequence is less choppy than in avi, which is strange.
Thank you very much.