Hi all.
I am trying to recreate the LOOK AT function in order to assign it to a light and pointing always that light to a position/geo.
I came from C4D and this is a basic tag function you can use with light/cameras.
Can somone help me?
Thank you
Hi all.
I am trying to recreate the LOOK AT function in order to assign it to a light and pointing always that light to a position/geo.
I came from C4D and this is a basic tag function you can use with light/cameras.
Can somone help me?
Thank you
Most straightforward way, is just to ‘pilot’ the light/camera
and then to eject
Failing that, you’d need to put the light/camera in a blueprint, and use the ‘look at location’ node in the construction script. You would then set the location, but choosing an actor etc when placing the light.
Thank You !
Solved