For what is useful Look At Function?
its to make a certain actor rotate forward to face another location or another actor .
Simplest way, you want a turret to target enemy player , so you get the enemey player location and connect it to Target position , and connect current transform to turret transform . it doest as it say exactly “Look At”
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So, it’s basically like the Find Look at Rotation but with more options.
Thank you for the answer,