Long Image into a 1920x1080

Bit of a weird question, I have a movie file that is 12000x90 for example, I want to take this file and put it into multiple rows in a 1920x1080 canvas, displaying the full 12000x90 file in a 1920x1080 window. Would this be possible to create a material that takes the media player texture and maps it into rows in a material? Or would there be a better solution for this?

Indeed.

That’d still be an image, though. Do elaborate. But yes, you can chop an image into pieces using material UV. Here’s an ancient example:


Maybe a sprite flipbook? Thinking out loud, not sure.