LoneWolfGames - Linear Upgrades System with Health and Stamina components

With this project you will have access to a linear upgradesystem centred around health and stamina component that can be upgraded with pickups or from spending currency. This is a basic project that can be expanded on and included in your project. The main contents include;

  • A basic HUD class and HUD widget

  • Pause menu, save menu, upgrades menu

  • Slot based save/load system

  • 1 health component which deals with updating health and death events of the owner

  • 1 stamina component which controls the stamina

  • 1 simple inventory component so you can keep track of currency

  • Data assets so you can customise the upgrade data.

  • Function libraries for easy getters

  • And more

This project should be used as a basic starting point or learning tool for you to create a more advanced system. This system is not limited to just health and stamina. You could add this to a weapon system or if you have other components for shield, energy, hunger, thirst etc then you can easily integrate this upgrade system into your project.

Documentation: https://docs.google.com/document/d/1W2pVxLj2e1QVMtNiMKjH5joxU40Qzv0m5bauvgmnl-s/edit?usp=sharing

Video: https://youtu.be/PsN6qe5XueA

Discord: discord.gg/SbgcSrZPC8