Hi everyone,
I want to share with you the final result of my first Unreal project. My goal was to create a photoreal, immersive experience. I am happy to say, and I don’t say this often, that is this final version matches my original idea. It took a lot of time, perseverance and passion. I learned tremendously, and I got to meet the fantastic Unreal community without which this project could not exist. Thanks in particular to the official Unreal youtube channel, Getnamo, Tesla, Mitchmmc, and recently Protheus for sharing their work. You guys rock!
The project in a nutshell:
I started developping it with a DK2 and Leap motion, tried different locomotion systems (gamepad, keyboard, gestures). They all worked ok, but all had limitations (pad means only one hand, leap motion hands jump out when they go out of frame, tracking is not 100%, motion sickness can be limited but not fully avoided). It is only when I ported it to HTC Vive that the technical restrictions became small enough to create a compelling experience and feel truly immersed.
https://youtube.com/watch?v=pnC1ftL_cTchttps://youtube.com/watch/unAU5ZlRin4
Enjoy,
Mat