一直崩溃,是什么原因呢?crash inside the platform compiler
LogWindows: Failed to load ‘aqProf.dll’ (GetLastError=193)
LogWindows: File ‘aqProf.dll’ does not exist
Missing cached shadermap for WorldGridMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 31b6f4734eb04e60a96fc265b993a0b58d2269f5), compiling. Is special engine material.
Missing cached shadermap for DefaultDeferredDecalMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 93acbfb01e336c226a762e1b0ec93d087fca6390), compiling.
Missing cached shadermap for DefaultLightFunctionMaterial in PCD3D_SM6, Default, SM6, Editor (DDC key hash: 5a2d416b639c40143bd1d532a083969f690a1d6a), compiling.