Whenever I try and start a session, i keep getting this error:
"LogValkyrieSummary: Project zm_transitsurvival failed to update
LogValkyrie: Gathering intermediate assets to delete took 0.0 seconds
LogValkyrie: Intermediate assets cleanup took 0.1 seconds in total
LogValkyrie: Set up of Edit Session succeeded.
LogValkyrieSummary: Checking for if the project can be uploaded
LogValkyrieSummary: Starting Project Upload - Content Service
LogValkyrieSummary: Syncing project zm_transitsurvival
LogValkyrie: Refresh succeeded.
LogValkyrie: Syncing project zm_transitsurvival with content service took 0.26 sec
LogValkyrie: Saving project zm_transitsurvival source control settings to disk took 0.00 sec
LogValkyrie: Saving project zm_transitsurvival source control settings on content service took 0.00 sec
LogValkyrieValidation: Display: Selecting allow lists for role āVKCreateUGCā
LogValkyrieValidation: Display: Found disallowed objects for asset Content/zm_transit_survival.uasset
LogValkyrieValidation: Display: Found disallowed objects /Script/UnrealEd.FbxSceneImportData
LogValkyrieValidation: Error: [16] Found disallowed object type /Script/UnrealEd.FbxSceneImportData
LogValkyrieSummary: Project zm_transitsurvival failed to update"
what im trying to do is port a few maps from cod so a few buddies and i can mess around with our own gamemodes, specifically a survival transit map. i got it looking great in uefn but i canāt seem to get a live session to start because of the disallowed object types from the fbx - is there any way to get around this?