Enytime I have this problem when I package my project. But I have success translation when I launch Game in Standalone with command -culture=ru.
How I can fix it?
[2016.02.02-08.39.03:056][ 0]LogTextLocalizationManager: No translations for (‘ru’) exist, falling back to ‘en’ for localization and internationalization data.
Are your project packaging settings set to package cultures other than “English Only”? You’ll need to change that to “All” to include Russian.
No, I set to package cultures - “All”
Have you built localization resources for Russian? You can use the localization dashboard to do so - it’s critical to do so before packaging a game as compiling the localization resources is what creates the binary files that the engine loads up for translations.