Environment:
- Unreal Engine version: [5.5.1]
- Operating system: [Windows 11 ]
Issue:
I am encountering specific warnings in the logs related to missing files. Here are the main error messages:
LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_24x.png’ error. LogStreaming: Warning: Failed to read file ‘…/…/…/Engine/Platforms/VisionOS/Content/Editor/Slate/Launcher/Platform_VisionOS_128x.png’ error. LogStreaming: Warning: Failed to read file ‘Common/Selector.png’ error.
Steps Taken:
- Searched for the mentioned files but could not locate them in the specified directories.
- Tried disabling potentially related plugins but the issue persists.
- Rebuilt the project and cleared all cached files.
- Confirmed that the VisionOS-related errors also appear in newly created projects.
Questions:
- What is the cause of these errors, and how can they be resolved?
- Is there a way to identify the source of the
Common/Selector.png
reference or related plugins? - How should I handle the VisionOS-related errors, especially if they occur in new projects by default?
Additional Information:
- My project uses image assets in the title screen only, but these errors persist regardless.