LogSteamShared: Warning: SteamAPI failed to initialize, conditions not met.

No matter what I do I can’t make this error message go away

LogSteamShared: Warning: SteamAPI failed to initialize, conditions not met.

I have done the following steps :
1.The SDK needs to be unzipped and copied to /YourUnrealEnginePath/Engine/Source/ThirdParty/Steamworks/Steamv152/sdk

2.copied files to :
/YourUnrealEnginePath/Engine/Binaries/ThirdParty/Steamworks/Steav152/Win64

steam_api64.dll
steamclient64.dll
tier0_s64.dll
vstdlib_s64.dll

/YourUnrealEnginePath/Engine/Binaries/ThirdParty/Steamworks/Steamv152/Win32

steam_api.dll
steamclient.dll
tier0_s.dll
vstdlib_s.dll

  1. updated the DefaultEngine.ini

[OnlineSubsystem]
PollingIntervalInMs=20
DefaultPlatformService=Steam
VoiceNotificationDelta=0.2
bUsesPresence=false

[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName=“GameNetDriver”,DriverClassName=“OnlineSubsystemSteam.SteamNetDriver”,DriverClassNameFallback=“OnlineSubsystemUtils.IpNetDriver”)

[OnlineSubsystem]
DefaultPlatformService=Steam

[Voice]
bEnabled=false

[OnlineSubsystemSteam]
bEnabled=true
bHasVoiceEnabled=false
SteamDevAppId=REMOVED
SteamAppId=REMOVED
GameServerQueryPort=27015
bRelaunchInSteam=false
GameVersion=1.0.0.0
bVACEnabled=0
bAllowP2PPacketRelay=true
P2PConnectionTimeout=90
bUsesPresence=false

Achievement_0_Id=“REMOVED”
Achievement_1_Id=“”
Achievement_2_Id=“”
Achievement_3_Id=“”
Achievement_4_Id=“”
Achievement_5_Id=“”
Achievement_6_Id=“”
Achievement_7_Id=“”
Achievement_8_Id=“”
Achievement_9_Id=“”
Achievement_10_Id=“”
Achievement_11_Id=“”

[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”

[/Script/Engine.Player]
ConfiguredInternetSpeed=20000
ConfiguredLanSpeed=25000

[/Script/Engine.GameNetworkManager]
TotalNetBandwidth=32000
MaxDynamicBandwidth=7000
MinDynamicBandwidth=4000

[/Script/OnlineSubsystemUtils.IpNetDriver]
MaxClientRate=15000
MaxInternetClientRate=15000

  1. ADDED STEAM TO FIREWALL EXCEPTION
  2. OPENED STEAM IN ADMISTRATOR MODE

Nothing is working and then if I try to package I get a host of errors

UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamItemPriceData::CurrentPrice is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamItemPriceData::BasePrice is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamLeaderboardEntry::GlobalRank is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamLeaderboardEntry::Score is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamLeaderboardEntry::Details is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamPartyBeaconLocation::Type is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamPartyBeaconLocation::LocationID is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamItemDetails::Quantity is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamInputMotionData::RotQuat is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamInputMotionData::PosAccel is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamInputMotionData::RotVel is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: BoolProperty FSteamInputDigitalActionData::bState is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: BoolProperty FSteamInputDigitalActionData::bActive is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamInputAnalogActionData::Mode is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamInputAnalogActionData::X is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: FSteamInputAnalogActionData::Y is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Warning: BoolProperty FSteamInputAnalogActionData::bActive is not initialized properly
PackagingResults: Warning: FSteamItemPriceData::CurrentPrice is not initialized properly
PackagingResults: Warning: FSteamItemPriceData::BasePrice is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogClass: Display: 17 Uninitialized script stuct members found
PackagingResults: Warning: FSteamLeaderboardEntry::GlobalRank is not initialized properly
PackagingResults: Warning: FSteamLeaderboardEntry::Score is not initialized properly
PackagingResults: Warning: FSteamLeaderboardEntry::Details is not initialized properly
PackagingResults: Warning: FSteamPartyBeaconLocation::Type is not initialized properly
PackagingResults: Warning: FSteamPartyBeaconLocation::LocationID is not initialized properly
PackagingResults: Warning: FSteamItemDetails::Quantity is not initialized properly
PackagingResults: Warning: FSteamInputMotionData::RotQuat is not initialized properly
PackagingResults: Warning: FSteamInputMotionData::PosAccel is not initialized properly
PackagingResults: Warning: FSteamInputMotionData::RotVel is not initialized properly
PackagingResults: Warning: BoolProperty FSteamInputDigitalActionData::bState is not initialized properly
PackagingResults: Warning: BoolProperty FSteamInputDigitalActionData::bActive is not initialized properly
PackagingResults: Warning: FSteamInputAnalogActionData::Mode is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamItemPriceData::CurrentPrice is not initialized properly
PackagingResults: Warning: FSteamInputAnalogActionData::X is not initialized properly
PackagingResults: Warning: FSteamInputAnalogActionData::Y is not initialized properly
PackagingResults: Warning: BoolProperty FSteamInputAnalogActionData::bActive is not initialized properly
PackagingResults: Warning: FSteamItemPriceData::CurrentPrice is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamItemPriceData::BasePrice is not initialized properly
PackagingResults: Warning: FSteamItemPriceData::BasePrice is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamLeaderboardEntry::GlobalRank is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamLeaderboardEntry::Score is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamLeaderboardEntry::Details is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamPartyBeaconLocation::Type is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamPartyBeaconLocation::LocationID is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamItemDetails::Quantity is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamInputMotionData::RotQuat is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamInputMotionData::PosAccel is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamInputMotionData::RotVel is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: BoolProperty FSteamInputDigitalActionData::bState is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: BoolProperty FSteamInputDigitalActionData::bActive is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamInputAnalogActionData::Mode is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamInputAnalogActionData::X is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: FSteamInputAnalogActionData::Y is not initialized properly
UATHelper: Packaging (Windows (64-bit)): LogAutomationTest: Warning: BoolProperty FSteamInputAnalogActionData::bActive is not initialized properly
PackagingResults: Warning: FSteamLeaderboardEntry::GlobalRank is not initialized properly
PackagingResults: Warning: FSteamLeaderboardEntry::Score is not initialized properly
PackagingResults: Warning: FSteamLeaderboardEntry::Details is not initialized properly
PackagingResults: Warning: FSteamPartyBeaconLocation::Type is not initialized properly
PackagingResults: Warning: FSteamPartyBeaconLocation::LocationID is not initialized properly
PackagingResults: Warning: FSteamItemDetails::Quantity is not initialized properly
PackagingResults: Warning: FSteamInputMotionData::RotQuat is not initialized properly
PackagingResults: Warning: FSteamInputMotionData::PosAccel is not initialized properly
PackagingResults: Warning: FSteamInputMotionData::RotVel is not initialized properly
PackagingResults: Warning: BoolProperty FSteamInputDigitalActionData::bState is not initialized properly
PackagingResults: Warning: BoolProperty FSteamInputDigitalActionData::bActive is not initialized properly
PackagingResults: Warning: FSteamInputAnalogActionData::Mode is not initialized properly
PackagingResults: Warning: FSteamInputAnalogActionData::X is not initialized properly
PackagingResults: Warning: FSteamInputAnalogActionData::Y is not initialized properly
PackagingResults: Warning: BoolProperty FSteamInputAnalogActionData::bActive is not initialized properly

How was the problem finally solved? I had the same problem…

Make sure that the AppId from steam is correct. I used a sandbox’s one and it did not worked.
Even though it’s in dev I have to use the global one:

==> 2932940

EDIT: Also, I’m not sure why, but I got the same error when trying the ‘shipped’ packaged version launched directly, not through the Steam launcher. It works fine in Standalone from the Editor, or when launched by Steam.