LogSteamShared: Warning: SteamAPI failed to initialize, conditions not met.

I keep getting the error “LogSteamShared: Warning: SteamAPI failed to initialize, conditions not met.”

I tried the following steps.

  1. Added Steam to windows firewall exception public and private

  2. Restarted PC, Ran Steam in Administrator mode

  3. Tried a package build

  4. made sure not using BETA

  5. checked SDK setup

re-added files to

\Engine\Binaries\ThirdParty\Steamworks\Steamv152\Win64

\Engine\Binaries\ThirdParty\Steamworks\Steamv152\Win32

DefaultEngine.ini:

[/Script/Engine.GameEngine]

+NetDriverDefinitions=(DefName=“GameNetDriver”,DriverClassName=“OnlineSubsystemSteam.SteamNetDriver”,DriverClassNameFallback=“OnlineSubsystemUtils.IpNetDriver”)

[OnlineSubsystem]

DefaultPlatformService=Steam

[OnlineSubsystemSteam]

bEnabled=true

SteamDevAppId=(REMOVED)XXXXX

Achievement_0_Id=“ACH_TRASH”

[/Script/OnlineSubsystemSteam.SteamNetDriver]

NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”

[/Script/Engine.Player]

ConfiguredInternetSpeed=20000

ConfiguredLanSpeed=25000

[/Script/Engine.GameNetworkManager]

TotalNetBandwidth=32000

MaxDynamicBandwidth=7000

MinDynamicBandwidth=4000

[/Script/OnlineSubsystemUtils.IpNetDriver]

MaxClientRate=15000

MaxInternetClientRate=15000

[/Script/WindowsTargetPlatform.WindowsTargetSettings]

SpatializationPlugin=Oculus Audio

ReverbPlugin=Oculus Audio

OcclusionPlugin=Built-in Occlusion

SoundCueCookQualityIndex=0

bResampleForDevice=False

[/Script/OculusHMD.OculusHMDRuntimeSettings]

bAutoEnabled=True

+SplashDescs=(TexturePath=/Game/AA_Files/FrozenDungeon.FrozenDungeon,TransformInMeters=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=4.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),QuadSizeInMeters=(X=3.000000,Y=3.000000),DeltaRotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),TextureOffset=(X=0.000000,Y=0.000000),TextureScale=(X=1.000000,Y=1.000000),bNoAlphaChannel=False)

bSupportsDash=True

bCompositesDepth=True

bHQDistortion=False

PixelDensityMin=0.500000

PixelDensityMax=1.000000

CPULevel=2

GPULevel=3

FFRLevel=FFR_Off

bChromaCorrection=False

bRecenterHMDWithController=True

[/Script/Engine.StreamingSettings]

s.AsyncLoadingThreadEnabled=True