I keep getting the error “LogSteamShared: Warning: SteamAPI failed to initialize, conditions not met.”
I tried the following steps.
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Added Steam to windows firewall exception public and private
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Restarted PC, Ran Steam in Administrator mode
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Tried a package build
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made sure not using BETA
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checked SDK setup
re-added files to
\Engine\Binaries\ThirdParty\Steamworks\Steamv152\Win64
\Engine\Binaries\ThirdParty\Steamworks\Steamv152\Win32
DefaultEngine.ini:
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName=“GameNetDriver”,DriverClassName=“OnlineSubsystemSteam.SteamNetDriver”,DriverClassNameFallback=“OnlineSubsystemUtils.IpNetDriver”)
[OnlineSubsystem]
DefaultPlatformService=Steam
[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=(REMOVED)XXXXX
Achievement_0_Id=“ACH_TRASH”
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName=“OnlineSubsystemSteam.SteamNetConnection”
[/Script/Engine.Player]
ConfiguredInternetSpeed=20000
ConfiguredLanSpeed=25000
[/Script/Engine.GameNetworkManager]
TotalNetBandwidth=32000
MaxDynamicBandwidth=7000
MinDynamicBandwidth=4000
[/Script/OnlineSubsystemUtils.IpNetDriver]
MaxClientRate=15000
MaxInternetClientRate=15000
[/Script/WindowsTargetPlatform.WindowsTargetSettings]
SpatializationPlugin=Oculus Audio
ReverbPlugin=Oculus Audio
OcclusionPlugin=Built-in Occlusion
SoundCueCookQualityIndex=0
bResampleForDevice=False
[/Script/OculusHMD.OculusHMDRuntimeSettings]
bAutoEnabled=True
+SplashDescs=(TexturePath=/Game/AA_Files/FrozenDungeon.FrozenDungeon,TransformInMeters=(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=4.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)),QuadSizeInMeters=(X=3.000000,Y=3.000000),DeltaRotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),TextureOffset=(X=0.000000,Y=0.000000),TextureScale=(X=1.000000,Y=1.000000),bNoAlphaChannel=False)
bSupportsDash=True
bCompositesDepth=True
bHQDistortion=False
PixelDensityMin=0.500000
PixelDensityMax=1.000000
CPULevel=2
GPULevel=3
FFRLevel=FFR_Off
bChromaCorrection=False
bRecenterHMDWithController=True
[/Script/Engine.StreamingSettings]
s.AsyncLoadingThreadEnabled=True