I’m currently trying to work out how to add support for using a joystick and rudder pedals, but cannot for the life of me work out how. Googling seems to be failing me.
I have a Logitech extreme 3D pro joystick and Logitech G flight rudder pedals that I’m trying to configure to work with Unreal - Blueprints.
I have enabled the Windows RawInput plugin and have tried adding two input devices using the vendor Id and product Id found via device manager.
I can’t find which GenericUSBController Axis / Button should be mapped to each axis / button on each input devices. I tried a couple but nothing seems to work.
In Blueprints I then tried adding a call on Event BeginPlay to Get Registered Devices, for each print Device name.Only one device is listed and it doesn’t appear to match either device.
Using the Logitech software, both devices are connected and are receiving input.
Am I missing something? I am new to Unreal, but this seems ridiculously hard to add input from other input devices other than keyboard, mouse, gamepad etc.