Logic error in blueprint help!

Hello,

I am trying to write a script for a spawning system.

It looks like the script destroys the actor no matter what I do and doesn’t actually re spawn.

I have verified that totalLives is being decreased. And losing the life is also true.
However once the actor is destroyed the game stops and doesn’t actually respawn.

Here are the screenshots:

Are there any ideas?
Thank you!
–Joshua