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Logging from Build.cs
Development
Programming & Scripting
C++
question
,
unreal-engine
,
CPP
EvgenyYashin_Fac
(Evgeny Yashin)
October 29, 2019, 10:40pm
3
public My_Module(ReadOnlyTargetRules targetInfo) : base(targetInfo)
{
Log.TraceInformation(“asd”);
error CS0103: The name `Log’ does not exist in the current context
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