This is happening in UE5.1. Project ran perfectly fine before I closed it. Open it back up and I get this error “LogFileInfo: Error: Failed to open database” over and over till it eventually says that its out of video memory and then crashes.
Well, something must have happened that is causing this issue. It could be anything from you removing a file, to updating your system, etc.
I suggest locating the file or adding a replacement file for the database. Sometimes you can find older files left over in the intermediate folder. If none of these steps work, try deleting the project’s saved data and see if the engine recreates the database from scratch.
I suggest locating the source that requires the database file and disable it. Whether it is a blueprint that triggers it, or a plugin. Make sure to disable that.
It seems to be graphically intensive as you run out of video memory. So the database was most likely linked to something graphics related.
I copied the FileInfo.db and ran the file verification on the engine from the launcher then repasted it and got it working again.