Hello Guys,

iam missing the natural logarithmic math function.

I want to flatten some values:

X %

<1500 = 100

1500 = 100

10000 = 20

While 0% should never been reached. So it isnt doable to use a linear function.

As iam not that good in math, a friend of mine came up with that:

((-34,745355855*ln(x)+340)/100)*x = “flattend x”

This one behaves a bit weird above x = 16000, but thats just not the problem.

Iam at the point to implement that function with blueprints, but i dont find the needed node for logarithmic math.