Log keeps saying CollisionCylinder should be movable

This has been doing my head in. I actually deleted the cylinder, but it’s still giving me the error. The scale of the cylinder seemed to be completely different to what was in the viewport, as everything was colliding with the character and pushing it out of the test level. So I deleted it from the BP, so I cant do the above suggestions to fix it. If I load the BP into a new level, theres no issues, but if I go back to the original level it still gives me errors, so the error seems baked into the level now :face_exhaling: