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Log claims that an component doesn't exist even if he does.

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Any idea why it happens?

Looks like its because you hotreloaded that class. Try closing the editor -> compile from VS and start the editor again.

what is hotreload?

Tried that several times… still no good :\

It’s a thing that lets you modify c++ code and compile it with it taking effect on the game without the need to restart the editor. ( And no comma was given that sentence :stuck_out_tongue: )
Next time if you don’t know anything just go to google and type something like: “unreal engine 4 hot reload”. You will learn a lot faster that way :slight_smile: