Lodestar - Blink Afterimage

The Blink Afterimage system contains actor components and visual effects to creates afterimages for characters during teleportation or high-speed movement. This effect can also be utilized to produce a general mirage-like appearance.

The sword and animations in the videos and screenshot are NOT INCLUDED in the asset.

Tutorial and showcase video: https://youtu.be/8h57Dz2mdH0

Discord for support: https://discord.com/invite/b3H4c4SW2v

Key Features:

  • Two Actor Components:

    • MirageDistortion Component: Applies the unique afterimage effect to any actor.

    • AfterimageTeleport Component: Extends the visual effect by handling teleportation, and allows the character to appear elsewhere while leaving an afterimage behind.

  • Tweakable

    • Each component has a list of parameters that you can use to tweak the effect to your liking.

This system is designed for easy integration, and also works with the Sequencer.

I downloaded and used it in my project. It seems to cause conflicts with the GAS system. When I used the teleportation feature brought by this plugin, the GA skills of my enemies would be removed, resulting in the emptying of my enemies’ skill arrays. This is a very strange bug. Even if I only use this plugin on my character, the same problem occurs. At the same time, it will also generate the 2D camera of the scene on the character that is stuck, causing a very obvious camera component to appear in the sky.