Hallo,
I have a big problem in my scene. When I tried to optimize my scene by LOD I have found that some models that have more than one material element doesn’t work with LOD. LOD 0 is ok but any other LOD (Lod1, 2 …) randomly switches material element positions. It is most visible on book model I have. So if you can see on attached pictures, the LOD 1 completely switches material element positions. It is interesting, that any next LOD (2,3,4…)switches elem,ent position as same as LOD1
I am using LOD generated by unreal engine - I have tried all presets (smallprop, largepropp, vista…) but the result is still the same.
How prevent, solve this problem?
Any help appreciated.
Thank you.