LOD of Collision doesn't display correctly

Hello there.

In Static Mesh Editor.

When I set “LOD For Collision” 's value to a number that is not zero. The complex collision will not be showed in viewport.

Hello,

I was unable to reproduce the issue you are experiencing. I have a couple questions to help narrow down the issue you are experiencing.

  1. Can you reproduce this issue in a new project?
  2. If so could you provide a detailed list of steps, so that I can reproduce this issue on our end?

Thanks!

Hello again,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will follow up.

Thanks!