Experiencing an issue with LOD in 1.1.1
All good in 1.1
I can export decimations and models manually with success - it is just the LOD is not working for me.
I initially exported a model with the default settings which has Texture settings set to No by default.
The mesh was created, but, of cource, there was no texture (as expected).
So, the model creation at various decimations, works:)
When I enable Texture Settings (64 bit exr or any format), the output fails.
I notice the operation failure in the con panel when it completes the unwrap step on the first LOD.
I have also used naming of files with _geometry and _texture to create layers, but it still fails.
Attached are my unwrap, texture settings and the error code.
Please, can you send us more details? What were the reconstruction and export setting. To what format did you export the model. Was the model georefferenced?
Reconstruction > High detail
Export as 16 bit exr (although, no format worked).
Note that whenever I open the LOD dialogue box, I have to populate the texture output settings every time (does not remember)
No geo referencing - full body scan - 141 cameras.
Again, I can manualy Export a model at different decimations with success, but LOD is failing after unwrap step.
Also, can you send whole LOD export settings (print screen)? You wrote, that you exported 16 bit exr, but in LOD for texture export I can see only 48, 64, 96 and 128 bit RGB for EXR format. Is this happening also when you have open only one instance?
My mistake, I typed the wrong values - they are 64bit exr
Here is the LOD dialogue - sorry, it is v1.1.0, but the values are esentially, the same.
Will try v1.1.1, tomorrow, but the machines are in production and it is difficult to find time to update versions and go back.