Lod issue megascans asset

Hello I’m currently having issues with the megascans lod’s where some appear normal and some looking like a blob. Previously they all had been previewing fine, which leads me to think I have passed my limits. I am working on a film (not a game), I was hoping to find some help on optimizations towards the film approach. I had been using 8k textures so ill switch that to a lower resolution texture to see how that looks but any help would be appreciated.

I’m guessing looking at your pictures, you’ve cut off the top left where it says something like ‘streaming pool over size …KB’?

The standard solution for that is to open the console ( ` key ) and type: r.Streaming.PoolSize 4000

( or another large number )