Hi!
I understood how to import LOD from Blender in one FBX file containing a pack of meshes but…
Now there’s a problem with an overly active LOD…it goes from LOD0 to LOD3 in about 10 meters…
Please, how can I change the factor to change LODs in bigger distance? I heard it can be done in “Screen Size” but it’s grayed out and I don’t know how to activate it.
Anyway, I would be happier if there was such option already in Blender to have this solved even before exporting it into UE.
Thank you for any answer.