Lock Viewport to Actor then use F key

Hello ,

I am unclear as to what exactly you are trying to achieve. I have a few questions to help narrow down what issue it is that you are experiencing.

Quick questions?

  1. When you say that you lock the viewport, do you mean that you lock the camera in place, that you lock the mouse to viewport, or something else?
  2. What exactly do you have the ‘F’ key doing?
  3. Can you provide a screen shot of the blueprints that are involved in your issue?
  4. Can you reproduce this in a clean project?
  5. If so, can you provide an accurate set of steps to reproduce this issue on our end?