lock the Sprite rotation

Hello everyone, i’m trying to move an Enemy in game to the Player location, but it is a 2.5D game and i dont wanna it to rotate, i do want to update the sprite animations of it facing direction myself.
Tried to check true lock rotations in constrains but it keep rotating i don’t know why.
I’m using AI MoveTo function if it is relevant.

2.5D? So it moves in 3D space? Would a material billboard work for you? It faces camera by default but you can lock specific axes from changing.