lock rotation axis of an actor with blueprint

Hi,

I would like to block all rotation axis of an actor with blueprint when i active the radial force but i don’t know how to do and if it’s possible ^^.

Thank you in advance.

Physics Constraint component inside bluperint editor. Or in details there are options to lock physics object movement.

Ok i will try, thanks for your help :slight_smile:

Edit : it’s working, i tried before you said me with this but i just didn’t know i had to write the name of the root component of my actor ^^.
Thank you again :slight_smile:

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Yup you need to write those silly names carefully, when it is connected it will display thin red line between components

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You can do it if you set up what you want as default checking all the boxes you want, then you can toggle from defualt and none to turn on and off the constraints what ever way you want. Its really jank but it works

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You can do it if you set up what you want as default checking all the boxes you want, then you can toggle from default and none to turn on and off the constraints what ever way you want. Its really jank but it works