Ability to lock and or prevent folders from auto opening in World Outliner. Huge time waster having to repeatedly close folders which auto open. Please see https://forums.unrealengine.com/deve…world-outliner
a plus 1 is in order.
It is worth noting that folder open/close state gets saved with the map. So providing folders were closed and the map saved, those folders should remain closed upon launching that level again. If this isn’t the case, it would be awesome if you could submit a bug report.
he is talking about if you click on an object in the scene it will auto open it in the world outliner. what is very annoying