Ive been having trouble with finding the position of an object from an object? I hope that makes sense. Basically I’d like to know if a camera is on the left or right side of a specific object. So if the camera is on 0 - 180 Z axis of object A it will do “something”
same for 180-360.
2: Add a scenecomponent in your actor
Use this actor and get the world location of the TARGET,
Set the scenecomponent to that World location.
now you can read the position relative to your actor.